Library of Games

Author: Matthew Byrd

medal of honor

Byrd’s Nest: WWII Games

December 10, 2012 1 Comment

In 1999, when EA released Medal of Honor, the World War II shooter entered a so-called “golden era”. Improved by the subsequent MoH games and perfected by the Call of Duty, Battlefield, and Brothers in Arms franchises, World War II became the dominant setting of shooters.

Read More

before-after-acrylic-on-canvas-e1346534460518

Byrd’s Nest: Is it time for a game about 9/11?

September 1, 2012 No Comments

Originally published in September 2011.

Art has always been used to not only portray tragedies, but also to help people to understand the nature of tragedy, the emotions associated with it

Read More

good-game-music-l-a--noire-1920x1080

Byrd’s Nest: Rockstar & Music

August 29, 2012 No Comments

This post was originally published on the old Library of Game website in the summer of 2011.

Music is the shorthand of emotion. – Leo Tolstoy

In the visual and preforming arts, music has

Read More

Samus Aran

Sexism and Misogyny Damage the Reputation of Video Games as an Artform

July 10, 2012 No Comments

This week the disturbing tale of Anita Sarkeesian wrote another sickening chapter. Sarkesian is the feminist activist whose Kickstarter page sought funds for a video she was making exploring the

Read More

A Message from Library of Games

June 15, 2012 No Comments

Library of Games, in response to the vile, misogynistic, and anti-Semitic response of certain segments of the gaming community to Feminist Frequency’s Anita Sarkeesian’s Kickstarter fund to create videos deconstructing sexist tropes in video games, has decided to donate $50 in order to show our support for her cause and our condemnation of the sickening response she has faced in the pursuit of her goal.

Read More

VGA2011_final

How to Fix the VGAs

December 11, 2011 No Comments

Last night many gamers partook in the annual tradition of hate-watching Spike TV’s Video Game Awards (VGAs) because… well… we’re not really sure but we did. We were aided twitter snark from our friends and industry writers (most of us also dished out a fair bit of snark) and we woke up the next morning to the angry responses by said industry writers. These rants are useful, giving us an assessment of what makes watching the VGAs akin to gouging one’s eyes out. However, being the writer and video game fan I am, I have decided to take a different, more constructive approach to the typical day-after collective hate-orgy that follows the VGAs. I’m going to give some advice to the VGAs and whoever runs them so that watching the VGAs can become less similar to watching a train plow through a school bus.

Read More

Red_Dead_Redemption_train

The Video Game Papers #1: Red Dead Redemption

April 27, 2011 Comments Off

Red Dead Redemption is a sprawling epic of a video game, filled with high-octane gunfights, train ambushes, brutal deaths and more plot twists that you can think of. But beneath all of this is an enriching and complex plot, filled with allusions to classic westerns, hidden meanings and ultimately a brutally cynical ending.

Read More

doodle_jump_wallpaper_by_triplexero-d3d39g8

Byrd’s Nest #9: How Sports and iTouch Games Saved My Gaming Life

October 25, 2010 No Comments

When school started this year realized something. My daily habit of killing aliens, Nazi’s and other generic polygon inhabited foes would be disrupted by a minor annoyance called homework. Alas my horrendous foes would be playing second banana to triangle theorem proofs and the crafting of a literary analysis. And as the school year has progressed into October I realized something. I have not an alien and/or Nazi since August. I have simply been too tired/busy to continue that art for the time being. What have I been doing with that time? Playing Madden and Doodle Jump.

Read More

gamecenter

iTunes GameCenter Review

October 5, 2010 No Comments

iTunes’s GameCenter is a good idea executed poorly. GameCenter is basically Xbox Live for the iTouch/iPhone. You have a username, friends, games and achievements all controlled from a central hub. This is controlled by Apple. Think of it as an Apple sanctioned Open Feint. The games on it, although limited, are great ranging from favorites Angry Birds and Tetris to newcomers like Plunderland and UFO on Tape.

Read More

mafia2

Mean Streets: Mafia II Review

September 6, 2010 No Comments

I love Mafia movies. If you told me you would be watching Goodfellas at your house, you should expect me to show up on your doorstep with a bowl of pasta. As much as I love Mafia stories, I haven’t played, or for that matter found, a really good Mafia game. Mafia II has changed that.

Read More